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    Thread: [GUIDE] How To Lock 1000fps on a Counter-Strike Server

    1. #11
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      Yes try it out and post your feedback here, thanks.

    2. #12
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      It does work somewhat to some extent but not of much use :/

    3. #13
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      but show the other player ping wat it would bee









    4. #14
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      It's also about resources. Let's say if you've crappy system with a better internet, that won't make any sense to run at 1kfps at all.
      But
      If you've a good system with crappy internet, that makes a lot of sense to shift load from internet to the system.

    5. #15
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      Quote Originally Posted by kingsface View Post
      this is just absurd. Correlating ping with fps.... Infact going over the refresh rate of your display results in tearing which i don't like.
      wow what a noob

    6. #16
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      Quote Originally Posted by Styles View Post
      It's also about resources. Let's say if you've crappy system with a better internet, that won't make any sense to run at 1kfps at all.
      But
      If you've a good system with crappy internet, that makes a lot of sense to shift load from internet to the system.
      My system specs aren't crappy. Bohat thora faraq hai pings mai. -.-

    7. #17
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      Oops! Yaar I'm sorry aggar tumhe bura laga ho to. :-p

      Anyway, the better solution for you would be move to Linux or any BSD (like FreeBSD) and change the hz of the kernel and recompile it. You'll see a lot of differences that'll also eat up pretty good amount of hardware, not that much for you according to your specs.

    8. #18
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      Meh. Its working good enough for me whenever friends and I want to play. You guys can try it and report back though.

      ---------- Post added at 08:33 PM ---------- Previous post was at 06:42 PM ----------

      BTW, I get 1000fps steady without this. Just by unlocking the cstrike limitation by developer 1... (For LAN, client side servers. =])
      Last edited by AbbY; 13-09-11 at 04:28 PM.

    9. #19
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      BTW, I get 1000fps steady without this. Just by unlocking the cstrike limitation by developer 1...
      developer 1 is a client-side command NOT server-side. Hence it'd only effect on client's FPS (That is yours) and won't effect on server's FPS (That is your friends).

      Thank you all..

    10. #20
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      Quote Originally Posted by Styles View Post
      developer 1 is a client-side command NOT server-side. Hence it'd only effect on client's FPS (That is yours) and won't effect on server's FPS (That is your friends).

      Thank you all..
      I was talking about a client side server for LAN d00d. Its easier to control it that way if you're on lan. Though it can be made via hlds too, this works better for LAN.

      Khair.

     

     
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