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    Thread: KILLZONE 3 E3 Roundup - Pixel Counter confirms 3D mode runs at sub-HD resolution !!

    1. #1
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      KILLZONE 3 E3 Roundup - Pixel Counter confirms 3D mode runs at sub-HD resolution !!




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      Okay, MazingerDUDE officially became Chandoo's favorite pixel counter




      Of course, the 2D mode is being rendered at 1280 x 720 res with MLAA.






      Even the alpha channel is cut half (alpha in the 2D mode of KZ3 is quater of the 720P res (640 x 360) as KZ2) creating some horrible aliasing artifacts.


      I see a lot more pop ups on 3D as well. (even with the halved res, you'd still need to render twice the geometry with 3D)



      Here's a pair of comparison shots between 3D & 2D.









      I'd personally take 2D over 3D any day, especially with what the current generation of 3D TV has to offer.
      http://www.neogaf.com/forum/showpost...postcount=5446

      Don't say I didn't warn you lot about 3D

      --------------------

      Killzone 3 SCEA producer interview:

      Last edited by CerebralTiger; 21-06-10 at 10:02 AM.


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      ^ The same is with SuperStardust 3D it reduces the resolution from its native 1080p to 720p in 3D mode.

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      Don't say I didn't warn you lot about 3D
      wait .. I warned you lot about 3D -_-

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      Naturally. I was wondering what's gonna take a hit.





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      And that folks, is what 1UP calls, possibly the best looking game EVER!, with or without 3D

      Quote Originally Posted by Shyber View Post
      Naturally. I was wondering what's gonna take a hit.
      Told you sacrifices had to be made...and don't be surprised if it becomes sub-HD

      Well, I think we need a new term for that res. Sub-HD is just being too generous :P



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      Resi Evil 4 > Your fav game.
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      Lets call it "Teh 3D Effect"

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      Let's call it the 3DS reso.





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      Why bot Full SD

     

     
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